Programming
Gameplay systems, player mechanics, AI, interactions, tools and other technical implementation.
GAME PROJECT
A short one or two sentence description introducing the game and its main experience.
01 — OVERVIEW
Describe what the game is, the main concept, the gameplay loop and the player's objective. This is the main place to explain what makes the project interesting and what experience you wanted to create.
You can duplicate this paragraph and add more detail depending on the complexity of each project.
02 — MY WORK
Focus this section on what you personally designed, programmed, created and improved.
Gameplay systems, player mechanics, AI, interactions, tools and other technical implementation.
Gameplay ideas, mechanics, systems, balancing, player experience and design iteration.
Interface layouts, usability, HUD design, menus and visual communication.
Music, sound effects, audio feedback and implementation when applicable.
Rapid experimentation and validation of mechanics and systems before refinement.
Playtesting, bug fixing, iteration and improving the final gameplay experience.
03 — SHOWCASE
04 — MEDIA
Use this area for screenshots, GIFs, gameplay clips, concept art and UI images.
05 — DEVELOPMENT
Explain the initial idea and what inspired the project.
Describe how the core gameplay or systems were tested early in development.
Show important changes, technical challenges and design decisions.
Explain the current state of the project and what you learned from it.
06 — TECHNOLOGY